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Update 0.9 December 11:
- win the game, credits
- launch lines
- place units anywhere in range
- RMB zoom
- velocity arrows
- dancing
- get money back when reconsidering delete card purchase in shop
- curse artifacts and many new artifacts
Update 0.8.1 November 15:
- bugfixes
- the purple area now moves the correct amount
- can no longer play cards at weird times
- no longer crashes when you lose
- save and quit message
- can no longer undo cards that draw
- launch dots now correctly placed at all screen sizes
- balanced fuel rewards
- turns now last 7 seconds
Update November 10:
- flagship explode animation
- shop
- undo button
- new cards, artifacts, and events
Update October 30:
- main menu battle
- enhanced starting decks
- there are now 51 artifacts and 82 cards in the game
- there are now 26 unique events and 9 boss battles
Update October 16:
- flagships now have an auto attack and onhover effects
- fixed some important bugs
Update October 14:
- sectors are now in order of how complete they are
- visual enhancements
- new cards
Update October 9th:
- Artifacts
- Visual overhaul
Really really nice take on the deck building genre! It seemed a bit confusing why my ships sometimes flew right past the enemy shipsthe 'flower tanks' seemed very hard to destroy
it was fun, but didn't keep me engaged to the end of the first level
Another update Sept 29: fixed bugs
Big update Sept 29:
- boss events
- lots more cards
- weather
- more flagship bodies
- more music
- so many random things i can't even list them all
Looking good!
very nice
Update Sept 20:
- added Plasma
- added Demon Tank
- added Flower Tank
- added Design Exploit
- added Artillery Station
- fixed a bug where flagship would not take damage on second run
- various smaller bugfixes and tweaks
Def. got something great in the works here!!
battle ship is the only card you need
Yeah It is too strong. It will be getting a different attack in a future update
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Comments
Log in with itch.io to leave a comment.
Update 0.9 December 11:
- win the game, credits
- launch lines
- place units anywhere in range
- RMB zoom
- velocity arrows
- dancing
- get money back when reconsidering delete card purchase in shop
- curse artifacts and many new artifacts
Update 0.8.1 November 15:
- bugfixes
- the purple area now moves the correct amount
- can no longer play cards at weird times
- no longer crashes when you lose
- save and quit message
- can no longer undo cards that draw
- launch dots now correctly placed at all screen sizes
- balanced fuel rewards
- turns now last 7 seconds
Update November 10:
- flagship explode animation
- shop
- undo button
- new cards, artifacts, and events
Update October 30:
- main menu battle
- enhanced starting decks
- there are now 51 artifacts and 82 cards in the game
- there are now 26 unique events and 9 boss battles
Update October 16:
- flagships now have an auto attack and onhover effects
- fixed some important bugs
Update October 14:
- sectors are now in order of how complete they are
- visual enhancements
- new cards
- bugfixes
Update October 9th:
- Artifacts
- Visual overhaul
Really really nice take on the deck building genre! It seemed a bit confusing why my ships sometimes flew right past the enemy ships
the 'flower tanks' seemed very hard to destroy
it was fun, but didn't keep me engaged to the end of the first level
Another update Sept 29: fixed bugs
Big update Sept 29:
- boss events
- lots more cards
- weather
- more flagship bodies
- more music
- so many random things i can't even list them all
Looking good!
very nice
Update Sept 20:
- added Plasma
- added Demon Tank
- added Flower Tank
- added Design Exploit
- added Artillery Station
- fixed a bug where flagship would not take damage on second run
- various smaller bugfixes and tweaks
Def. got something great in the works here!!
battle ship is the only card you need
Yeah It is too strong. It will be getting a different attack in a future update